Outposts: conquering the districts of the megacity
Claim a free district, keep its garrison, launch an assault with a Netrunner: everything about outposts and their production bonus.
The megacity has dozens of free districts. Each one can become an outpost of your corporation: a relay that boosts your production and earns you ranking points. Rivals can take it from you, so you need to know how to hold it.
What an outpost gives you
- +5% production on every resource gathered by your buildings. Bonuses stack: three outposts, +15%.
- 50 points in the season ranking.
- A presence on the map, in your color.
An outpost gives no technicians and no building slots: those still come from Habitats and the HQ.
Conquering a free district
- On the map, tap a grey (free) district, then the Conquer bubble.
- Pick your squad: plain agents are enough for a free district.
- On arrival, the outpost is set up and its cost is paid in credits: 1,500 for the first, then a little more for each new outpost.
- The squad stays there as a garrison to defend it.
You can hold one outpost per HQ level: upgrading the HQ is the key to expanding. A conquest already on its way counts towards that limit.
Holding your outposts
- Reinforce: send units to your outpost, they join its garrison.
- Recall: the garrison can return to the HQ at any time, but an empty outpost falls to the first assault.
- Abandon: the district becomes free again and the garrison returns home.
- The newcomer shield also protects a new player’s outposts for 72 hours.
Taking a rival’s outpost
Tap a rival outpost, then Assault. Without a Netrunner in the squad, the assault is impossible: only this elite hacker can take over the district. The other units fight the garrison.
- An outpost has no energy shield and no militia: only its garrison defends it.
- If you win and at least one Netrunner survives, the outpost is yours and your survivors stay as its garrison.
- If all your Netrunners fall, the garrison is beaten but the outpost stays with your rival.
- You cannot attack a member of your alliance.
Netrunners are trained in the Network node (Nœud réseau), an expensive building: taking outposts is a mid-game goal. Early in the season, grab the free districts closest to your HQ.