Guides
Everything you need to start well and progress, without spoiling the fun of discovery.
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Getting started: your first 30 minutes
Barracks, first agents, chemical plant, first scouting run: the ideal opening, step by step.
4 min read
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Raids and defense: loot without being looted
Raids on rival HQs: unit classes, attack power, protection shield, protected loot and battle reports.
5 min read
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Outposts: conquering the districts of the megacity
Claim a free district, keep its garrison, launch an assault with a Netrunner: everything about outposts and their production bonus.
5 min read
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Alliances, reinforcements and veterancy
Found or join an alliance, station reinforcements with an ally, level up your units.
4 min read