Alliances, messaging and reinforcements between allies
Found an alliance of up to twelve corporations, with a leader, officers and members. Allies cannot attack each other, and the alliance tag shows on the map.
New “Reinforce” mission: your units are stationed at an ally’s HQ and fight alongside its garrison. Losses are shared, and your units come home with the experience they earned.
Units that survive battles become veterans, up to +9% attack and defense: a deliberately low cap so newcomers are not crushed. Same idea for equipment modules, which are all trade-offs.
Finally, private messages and an alliance channel let you coordinate your raids, along with corporation and alliance rankings for each megacity.
The game itself is in French for now: the English version is on its way.